Bundle
Animation preview
Overview
Ninety brand-new cute, blocky animals, every one rigged and animated. From a goose, a quokka and a dino hatchling to a T-Rex, the Monkey King and a kaiju: drop any of them into a scene and it moves.
Mega Pack 3 brings three new worlds in the same style and scale as Cube Pets Pack 1, Pack 2, Pack 3 and Mega Pack 2, and not a single animal repeats. File names and textures don’t clash, so all 270 Cube Pets can share one project.
Every animal has Idle, Walk, Run, Jump and its own Trick: a pony rearing up, a dragonfly loop-the-loop, a treasure-chest mimic chomp, a Tasmanian devil tornado spin, a Monkey King somersault, a dodo flappy dance, a T-Rex roar.
What’s inside
Meadow, farm & woodland 30
Savanna, outback & rainforest 30
Dinosaurs, ice age & volcano 30
- Dodo
- Trilobite
- Ammonite
- Compsognathus
- Archaeopteryx
- Dimetrodon
- Glyptodon
- Pachycephalosaurus
- Velociraptor
- Ankylosaurus
- Parasaurolophus
- Woolly Rhino
- Dire Wolf
- Terror Bird
- Diplocaulus
- T-Rex
- Brachiosaurus
- Spinosaurus
- Mosasaurus
- Megalodon
- Dilophosaurus
- Dino Hatchling
- Fossil Raptor
- Robo Rex
- Magma Salamander
- Volcano Tortoise
- Frost Behemoth
- Obsidian Golem
- Bone Dragon
- Kaiju
90 in total
Animations
- Idleloop
- Walkloop, in place
- Runloop, in place
- Jumptake-off, arc, landing
- Trickeach animal's own one-shot
Specs
| Animals | 90 (30 per pack) |
|---|---|
| Animations | Idle, Walk, Run, Jump, Trick: 450 in total |
| Triangles | 216–984 per animal, 38,448 for all 90 |
| Skeleton | Rigid, 3–15 bones, 1 bone per vertex |
| Materials | One PBR material per world, 64×64 texture set |
| Frame rate | 30 fps, in place, loops start and end on the same pose |
| Move speed | Walk 1.12 m/s, Run 2.24 m/s for every animal |
In the download
- Three ZIPs to pick from: GLB (2.4 MB), FBX (6.5 MB) and Blender (22 MB), all 90 animals in a folder per world
- Blender: one .blend per animal plus a scene with all 30 animals of each world
- PBR textures (BaseColor, Normal, Roughness, Metalness, Emissive, 64×64 PNG)
- README with per-animal specs and import tips for Unity, Unreal Engine, Godot and Blender
Engines
- UEFN (Fortnite)FBX import, animations as takes
- UnityFBX or GLB, Generic rig
- Unreal EngineFBX import as skeletal mesh
- GodotGLB with AnimationPlayer
- Blender.blend per animal + one scene with all
Formats .fbx.glb.blend
License
You can
- Use it in any number of personal and commercial games
- Modify, recolour and re-animate
- Sell in-game items that use it
You can’t
- Resell or share the files, alone or in another pack
- Upload the models as Roblox models or UGC items
The models and animations are built procedurally by scripts written with the help of an AI coding assistant. No AI image, 3D-mesh or texture generators were used: every model is made of plain boxes placed by code and checked by hand.