Free tool · Before you upload

Model Check

Drop a model and see what stores and engines will complain about before you upload: triangle limits, texture sizes and names, missing PBR maps, embedded textures, n-gons, open edges, bone influences and scale.

Preview
Drop a model to checkFBX, GLB/glTF or OBJ, with its textures.
Drag to turn · scroll to zoom

How it works

  1. Drop the filesThe model with its textures, or the whole folder. FBX, GLB/glTF and OBJ.
  2. Pick a targetRoblox, CGTrader, Unity Asset Store, Fab, a mobile game, or all at once.
  3. Read the reportEach check passes, warns or fails, with the numbers and what to do about it.
  4. FixFix it in your 3D app, or let the tool rename and resize the textures and export a clean GLB.

Questions

Where do the rules come from?

From the stores’ own documentation: Roblox mesh and texture specifications, CGTrader’s quality checks, Unity Asset Store submission guidelines and Fab’s technical requirements. The model checking guide links each one.

Can it detect n-gons in GLB files?

No: glTF stores only triangles, so n-gons are already gone. In FBX and OBJ the tool reads the original polygons and counts faces with more than four corners.

Is a passed check a guarantee?

No. Stores also review by hand. The tool catches the automatic, measurable problems so a review is about your art, not about file names.

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