Bundle
Animation preview
Overview
30 blocky low poly people for your game: kids, grandmas, a chef, a police officer, a skater, a gamer and more. Every character is rigged and comes with 39 game-ready animations and 6 faces painted on the texture. Use them as players, NPCs, shopkeepers or a whole town crowd.
Try them before you buy: play the demo right on this site, or open the HTML demo from the pack and run, jump, swim, climb, fly and play every emote in third or first person. All 30 share one 7-bone skeleton, so one state machine fits everyone, and every model also comes as 6 parts on bones.
What’s inside
Everyday People 10
- Schoolboy
- Grandma
- Grandpa
- Jogger
- Dad
- Bearded Guy
- Summer Girl
- Rocker
- Mom
- Tourist
People at Work 10
- Office Worker
- Chef
- Casual Girl
- Builder
- Courier
- Doctor
- Police Officer
- Artist
- Kid Girl
- Businesswoman
Town People 10
- Boy
- Gamer
- Student
- Winter Guy
- Babushka
- Gym Guy
- Fashionista
- Skater Girl
- Tracksuit Guy
- Gardener
30 in total
Animations
- MovementIdle, Walk, Run, Jump, Fall, Roll, Crouch, Sneak, Crawl, Climb, Swim, Fly
- EmotesWave, Cheer, Laugh, Cry, Dance, Talk, Eat, Yes, No, Sit, Lie Down + a signature move for every character
- ActionsPunch, Kick, Throw, Block, Push, Pull, Carry, Pick Up, Interact, Hit, Death
- WeaponsAim Pistol, Pistol Shot, Aim Rifle, Rifle Fire (attach your own weapon to the hand bone)
Specs
| Characters | 30 in three groups of ten |
|---|---|
| Animations | 39 per character, 1,170 in total, 30 fps, in place |
| Faces | 6 per character on the texture: neutral, happy, angry, surprised, sad, X eyes |
| Skeleton | 7 bones, identical names for every character |
| Triangles | 72 per character, 2,160 for all 30 |
| Textures | One 1024 px atlas per character + 5 face variants |
| Scale | Real-world metres, 1.34–1.69 m tall |
In the download
- Models/FBX, Models/GLB, Models/Blend: 30 characters, 39 animations each
- Models/Parts: every character as 6 meshes on bones (GLB, FBX, Blend)
- Textures: BaseColor atlas per character + Angry, Happy, Surprised, Sad, Dizzy faces
- Faces.json: which face fits each moment of every clip
- Demo: a playable HTML demo that runs offline, with its three.js source
- README with import tips for Unity, Unreal, Godot and Blender
Engines
- UnityFBX or GLB, one state machine for all 30
- Unreal EngineFBX import as skeletal mesh
- GodotGLB with AnimationPlayer
- Blender.blend per character + scenes with all of them
- UEFN (Fortnite)FBX import, one shared 7-bone skeleton
Formats .fbx.glb.blend
License
You can
- Use it in any number of personal and commercial games
- Modify, recolour and re-animate
- Sell in-game items that use it
You can’t
- Resell or share the files, alone or in another pack
- Upload the models as Roblox models or UGC items
The models and animations are built procedurally by scripts written with the help of an AI coding assistant. No AI image, 3D-mesh or texture generators were used: every model is made of plain boxes placed by code and checked by hand.
Custom orders
Need animals that aren’t in the catalog?
Order a custom pack made for your game: pets, mobs, bosses or a whole set for a pet simulator. Rigged, animated and exported for every engine. From $5 per model, 10 models for $30.