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Overview
A whole blocky farmyard, ready to play: two cows, two pigs, a white and a black sheep, a goat, a horse, a pony and a donkey. Use them in farming games, as village life, pets or NPCs. Every animal is rigged and comes with 38 game-ready animations.
All ten share one skeleton with the same bone names, so one state machine fits the whole farm. Lie and jump are split into start, loop and end clips, grazing and drinking put the mouth at ground level for each animal, and each animal lists its own speeds so the hooves never slide.
What’s inside
Animations
- Idle & emotesIdle, Idle Tail Swat, Idle Alert, Idle Look Around, Idle Sniff, Curious, Shake, Call
- LocomotionWalk, Walk Backward, Walk Graze, Trot, Run, Gallop
- JumpJump, Jump Start, Jump Loop, Jump Land
- SwimSwim, Swim Idle
- Lie & sleepLie Start, Lie Idle, Lie End, Sleep, Mud Roll
- Graze & eatGraze, Eat, Drink, Chew
- CombatHeadbutt, Buck Kick, Rear, Hit, Death
- LifePaw Ground, Hop, Scratch Rub, Stretch
Specs
| Animals | 10: cattle, pigs, sheep, a goat and three equines |
|---|---|
| Animations | 38 per animal, 380 in total, 30 fps, in place |
| Skeleton | 26 bones, identical names for every animal |
| Triangles | 480–552 per animal, 5,064 for all 10 |
| Materials | One material, one small PBR texture set |
| Walk / Trot / Run | 0.08–0.40 / 0.27–1.31 / 0.40–1.92 m/s |
| Scale | Real-world metres, 0.39–1.42 m tall |
In the download
- Models/FBX, Models/GLB: 10 animals, 38 animations each
- Models/Blend: a .blend per animal + CubeFarm_AllAnimals.blend
- Textures: CubeFarm BaseColor, Normal, Roughness, Metallic, ORM
- clips.json with clip lengths, loops and per-animal speeds
- Roblox: .rbxmx with a ready animation player and a demo script, no animation upload needed
- README with import tips for Unity, Unreal, Godot, Blender and Roblox
Engines
- Roblox.rbxmx with a ready animation player
- UEFN (Fortnite)FBX import, one shared skeleton
- UnityFBX or GLB, one state machine for all
- Unreal EngineFBX import as skeletal mesh
- GodotGLB with AnimationPlayer
- Blender.blend per animal + one scene with all
Formats .fbx.glb.blend.rbxmx
License
You can
- Use it in any number of personal and commercial games
- Modify, recolour and re-animate
- Sell in-game items that use it
You can’t
- Resell or share the files, alone or in another pack
- Upload the models as Roblox models or UGC items
The models and animations are built procedurally by scripts written with the help of an AI coding assistant. No AI image, 3D-mesh or texture generators were used: every model is made of plain boxes placed by code and checked by hand.
Custom orders
Need animals that aren’t in the catalog?
Order a custom pack made for your game: pets, mobs, bosses or a whole set for a pet simulator. Rigged, animated and exported for every engine. From $5 per model, 10 models for $30.