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Overview
Ten blocky foxes and wolves, ready to play: a red fox, an arctic fox and a fennec with huge ears, a silver and a grey fox, four wolves and a coyote. Use them as wildlife, companions, NPCs or enemies. Every animal is rigged and comes with 40 game-ready animations.
All ten share one skeleton with the same 26 bone names, the same as Cube Cats, so one state machine fits every animal. Sit, lie and jump are split into start, loop and end clips, the jaw, ears, eyelids and a 4-bone tail move, and each animal lists its own speeds so the paws never slide.
What’s inside
Animations
- Idle & emotesIdle, Idle Alert, Idle Look Around, Idle Sniff, Curious, Shake
- LocomotionWalk, Walk Backward, Walk Sniff, Sneak, Trot, Run
- JumpJump, Jump Start, Jump Loop, Jump Land
- SwimSwim, Swim Idle
- SitSit Start, Sit Idle, Sit End
- Lie & sleepLie Start, Lie Idle, Lie End, Sleep
- VoiceBark, Howl, Growl, Pant
- CombatAttack Bite, Attack Pounce, Hit, Death
- Life & tricksEat, Drink, Dig, Scratch, Happy, Stretch, Play Bow
Specs
| Animals | 10: five foxes, four wolves and a coyote |
|---|---|
| Animations | 40 per animal, 400 in total, 30 fps, in place |
| Skeleton | 26 bones, identical names for every animal |
| Triangles | 600–660 per animal, 6,216 for all 10 |
| Materials | One material, one small PBR texture set |
| Walk / Trot / Run | 0.12–0.30 / 0.31–0.75 / 0.70–1.68 m/s |
| Scale | Real-world metres, 0.33–0.66 m tall |
In the download
- Models/FBX, Models/GLB: 10 animals, 40 animations each
- Models/Blend: a .blend per animal + CubeFoxWolf_AllAnimals.blend
- Textures: CubeFoxWolf BaseColor, Normal, Roughness, Metallic, ORM
- clips.json with clip lengths, loops and per-animal speeds
- Roblox: .rbxmx with a ready animation player and a demo script, no animation upload needed
- README with import tips for Unity, Unreal, Godot, Blender and Roblox
Engines
- Roblox.rbxmx with a ready animation player
- UEFN (Fortnite)FBX import, one shared skeleton
- UnityFBX or GLB, one state machine for all
- Unreal EngineFBX import as skeletal mesh
- GodotGLB with AnimationPlayer
- Blender.blend per animal + one scene with all
Formats .fbx.glb.blend.rbxmx
License
You can
- Use it in any number of personal and commercial games
- Modify, recolour and re-animate
- Sell in-game items that use it
You can’t
- Resell or share the files, alone or in another pack
- Upload the models as Roblox models or UGC items
The models and animations are built procedurally by scripts written with the help of an AI coding assistant. No AI image, 3D-mesh or texture generators were used: every model is made of plain boxes placed by code and checked by hand.
Custom orders
Need animals that aren’t in the catalog?
Order a custom pack made for your game: pets, mobs, bosses or a whole set for a pet simulator. Rigged, animated and exported for every engine. From $5 per model, 10 models for $30.